Not too long ago I uploaded my second tech demo, Circles. Very small, very simple and was built also as a tutorial for my framework.
But it’s history goes back a lot further then that.
The version on my site is built in Java but originally it was built in Ruby using OpenGL. It was something small I’d knocked up in an hour called Physics Balls and built for an easy-going weekly competition called the Wednesday Workshop over at SoCoder. You can find it here.

Overall it went down like a lead balloon. “Not much of a game” was the description given, and the consensus from most users. But that wasn’t the end!

During my time at university I’ve been very priviledged to be able to work with the Greenfoot team building example scenarios, testing and creating worksheets. The software allows you to easily build games and interactive scenarios with very little code and includes an web portal, the Greenfoot Gallery, where they can be uploaded. One of the projects I uploaded was a newer version of Physics Balls: Circles, and later it was included in a combination scenario I built: the JL235 Collection (which I thought was really cool, but people weren’t that impressed).
Last year a book was released for Greenfoot for which I was asked if I could provide my Circles scenario. So I’m in a book, WOOT! Here is the book…

and in Chapter 10 on page 157-158 is Circles!

So is that it? Of course not! For my third year project at uni I’m building a highly concurrent framework in Erlang for which I’ve also made a version for another small tutorial…

Next week, the magical Square!




