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About time!

Thursday, December 17th, 2009

I’ve been bogged down with tonnes of academic work over the past few months. Lots of assignments, lectures to attend and my on going third year project. As a result StudioFortress has been on the back burner for a while with the odd minor update.

However it’s now the end of term so that’s changed. Over the last few weeks Space Snake has been getting a lot of plays from visitors via SuperLand.de, a german blog on games. It’s still easily my most popular game, so I’ve finally found enough time to add a feature it’s needed for ages. Highscores!!!

space_snake_highscores

If you go and play today you’ll find the various death screens have been replaced with new ones where you can type in your name and submit a score. A minor improvement in the grand scheme of things, but I personally think it makes a big difference for this game.

Painting

Sunday, August 30th, 2009

I’m about to go back to university to finish my degree in Computer Science. But before I go my mother had offered to make me a painting of anything I want, anything of my choosing. I very quickly knew I’d want to have the painting from a game, but which? Then it hit me, I’d take the image from one of my favourite all time games.

Here is the resulting painting along side the original image:

original

original


Click to see full sized version

Click to see full sized version

I think it’s a very good job, especially considering how difficult a dark image like that is to copy. Can you tell which game it’s from?